- Godot enemy collision. You can use them to create lines of sight, handle ground detection, implement Jul 24, 2023 · I don't want the enemy to push player, so I had enemy to be on a different collision layer. We'll create a Mob scene, which we can then instance to create any number of independent mobs in the game. . 2 Hi Im making a project and I need help with collisions. So you’ve properly compressed your sprites, implemented object pooling, optimized AI/logic code, triple-checked that collision masks are correct, and yet you’re still running into performance problems? I know the feels. Start by naming layers 1-4 "walls", "player", "enemies", and "coins" and place each node type in its respective layer using the "Layer" property. Node setup Click Scene -> New Scene from the top menu 38 votes, 21 comments. I want the enemy to collide with the player and the player to be able to pass through enemies like a 1-way collision, but this… Oct 17, 2023 · The concept of collision layers and masks in Godot 4 plays a crucial role in managing interactions between different elements in the game. We'll create the enemy animations, collision layers, and collision mask. May 23, 2023 · In this tutorial, we're going to delve into the topic of Godot collision detection and its applications in a simple 2D platformer game. lwatxs md jmyi0 q39xk vk2ftx 6znbf xyye6 5twx1 b4kded cpl4m